
Jeff Gomez and Steele Filipek discuss the importance of the opening hook in video games, and the Art of Fun on Game Design Aspect of the Month
“One of Shigeru Miyamoto’s more famous quips is, “Find the fun.” That is, first find what is fun about a game and then build around that. It can be narrative, gameplay, action, mystery, whatever. Find the fun, the essence of what makes your game uniquely enjoyable and what will keep a gamer coming back for more. In that briefest of statements, the creator of Mario, Link, and a host of other iconic characters has captured the essence of creating a game: make the player WANT to play the game.”